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Student Work

Project Overview:


The Environment 1 project is a hands-on, in-class initiative designed to immerse students in the world of 3D modeling using Autodesk Maya.  The focus of the project is to guide students through the creation of a magical study room, teaching them fundamental skills in 3D modeling, unwrapping, texturing, lighting, animation, and rendering.

Project Objectives:

  1. Introduction to Maya:

    • Familiarize students with the Autodesk Maya interface and basic tools.

    • Provide a foundational understanding of 3D modeling concepts.

  2. Asset Creation:

    • Conduct live demonstrations for modeling various magical elements, including wells, doors, windows, tables, candles, potion bottles, bookshelves, books, scrolls, and additional models chosen by students.

    • Facilitate in-class creation of assets, ensuring hands-on practice.

  3. UV Unwrapping:

    • Instruct students on the importance of UV unwrapping for texture mapping.

    • Guide students through the unwrapping process for each model created during class.

  4. Texturing and Material Application:

    • Explore techniques for applying textures and materials to bring models to life.

    • Encourage creativity in choosing colors, patterns, and materials for a visually compelling scene.

  5. Lighting Design:

    • Introduce principles of lighting in 3D environments.

    • Guide students in creating dynamic lighting setups to enhance the atmosphere of the magic study room.

  6. Camera Animation:

    • Instruct students on the creation and manipulation of cameras.

    • Challenge students to animate at least two cameras to showcase different perspectives of the magical scene.

  7. Rendering and Presentation:

    • Teach rendering techniques to produce high-quality images.

    • Guide students through the rendering process, emphasizing attention to detail.

    • Facilitate a final presentation where students showcase their enchanted study rooms.


Assessment and Evaluation:

  • Regular progress assessments through in-class critiques.

  • Final evaluation based on the quality of models, UV unwrapping, texturing, lighting, animation, and rendered images.

  • Emphasize creativity, attention to detail, and adherence to project requirements.



  • Practical application of 3D modeling skills in a creative context.

  • Collaboration and knowledge sharing during live demonstrations.

  • Development of a comprehensive portfolio piece for each student.


By the end of the Environment 1 project, students will have gained valuable skills and experience in 3D modeling, animation, and rendering, setting a strong foundation for further exploration in the field.

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